Uses of Interface
fulmine.event.system.ISystemEvent

Packages that use ISystemEvent
fulmine.context   
fulmine.distribution.channel   
fulmine.distribution.events   
fulmine.event   
fulmine.event.system   
fulmine.model.container.events   
fulmine.rpc.events   
 

Uses of ISystemEvent in fulmine.context
 

Method parameters in fulmine.context with type arguments of type ISystemEvent
 ISystemEventSource FulmineContext.getSystemEventSource(Class<? extends ISystemEvent> type)
           
 ISystemEventSource FTContext.getSystemEventSource(Class<? extends ISystemEvent> type)
           
 

Uses of ISystemEvent in fulmine.distribution.channel
 

Classes in fulmine.distribution.channel that implement ISystemEvent
 class ChannelReadyEvent
          Raised when an IChannel is ready - this means the channel can now be used.
 

Uses of ISystemEvent in fulmine.distribution.events
 

Classes in fulmine.distribution.events that implement ISystemEvent
 class ChannelDestroyedEvent
          Raised when a Channel has completed its destroy sequence.
 class ConnectionAvailableEvent
          A system event raised by an IConnection implementation and includes the connection to the remote IFrameworkContext that is available for use.
 class ConnectionDestroyedEvent
          A system event raised by an IConnection implementation and represents that the connection has been destroyed.
 class ContextDiscoveredEvent
          Raised by an IConnectionDiscoverer implementation and encapsulates the connection details to a remote IFrameworkContext.
 class ContextNotAvailableEvent
          Raised by an IConnectionDiscoverer when a remote context is no longer available.
 class MessageEvent
          Raised by an IConnection and encapsulates a byte[] message received from a remote IFrameworkContext.
 

Uses of ISystemEvent in fulmine.event
 

Method parameters in fulmine.event with type arguments of type ISystemEvent
 ISystemEventSource IEventManager.getSystemEventSource(Class<? extends ISystemEvent> type)
          Get an ISystemEventSource that is used to propagate a single specific type of ISystemEvent.
 

Uses of ISystemEvent in fulmine.event.system
 

Classes in fulmine.event.system that implement ISystemEvent
 class AbstractSystemEvent
          Base class for ISystemEvent instances.
 class EventSourceNotObservedEvent
          A system event raised when an IEventSource has no more IEventListener instances observing it.
 class EventSourceObservedEvent
          A system event raised when the first IEventListener instance has been added as an observer to an IEventSource.
 class RxEvent
          A receiving event encapsulates the byte[] that holds the state change in wire form of an IContainer received from a remote context.
 class SubscribeEvent
          A system event raised when an ISubscriptionManager receives a new subscription.
 class TxEvent
          A transmission event encapsulates the byte[] that holds the state change in wire form of an IContainer to transmit.
 class UnsubscribeEvent
          A system event raised when an ISubscriptionManager removes a subscription.
 

Uses of ISystemEvent in fulmine.model.container.events
 

Classes in fulmine.model.container.events that implement ISystemEvent
 class ContainerCreatedEvent
          Raised when a local IContainer has been created.
 class ContainerDestroyedEvent
          Raised when a local IContainer has been destroyed.
 class RemoteContainerCreatedEvent
          Raised when a remote IContainer has been created.
 class RemoteContainerDestroyedEvent
          Raised when a remote IContainer has been destroyed.
 

Uses of ISystemEvent in fulmine.rpc.events
 

Classes in fulmine.rpc.events that implement ISystemEvent
 class RpcInvokeEvent
          Raised in a receiving context when an RPC is invoked from a remote context.
 class SendRpcEvent
          Raised by the sending context to send the RPC to the remote context.
 



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